I’ve always been confused as to which transforms work for keypoints (or anything else) as our y's get transformed depending on the x. In v2 you can look at the type dispatch for which transforms can be applied for what. I thought I’d make a quick list for those that need to know for their problems. This is especially useful as in most of the recent papers, the only augmentation I’ve seen is a flip left right or a rotation, and fastai offers a bit more than that!
General Augmentation (Push to the GPU/Batch transforms):