This nice blog post by Charlie Snell in June 2021 provides a good summary of the developments of AI art scene in 2021. This includes stuff like VQ-GAN-CLIP, now ancient methods
Thought I’d share it with this community since there are some nice ideas from that era still, and this blog post explains CLIP, CLIP optimization, etc. and other AI art concepts nicely.
Thanks for this @ilovescience I did a quick glance through and it looks really informative. Now I just need to find the time outside of the SD experiments to do some reading